The Flip the Tortilla Interactive Game ad is among the finalists for a MediaMind Rich Media Award. The votes are still being tallied, but there is no doubt this campaign resonated with its target audience in Spain. Meet JAVIER DÍAZ DOMÍNGUEZ, Account Manager at Contrapunto Barcelona, who discusses the idea behind the ad.
What was the client brief for the Flip the Tortilla campaign? In June 2010, Gas Natural Fenosa launched a corporate campaign that also involved launching its new Facebook community .
Gas Natural Fenosa is a company whose objective is to use energy to make its clients’ homes the best place in the world. Because having a full home is key to having a full life. “The best place in the world: my house” aims to be a community where people can share their moments of happiness through a song, an image, a fun video or a few words; things that make us smile and brighten up our lives.
Following the launch of the Facebook community, Gas Natural Fenosa commissioned us to substantially increase fan numbers, with four objectives: awareness, brand linking, positioning the brand in the field of happiness at home and enhancing its social-network actions.

How was this particular rich media ad format chosen?What led us to this format was an idea: we wanted the consumer to interact, to have an active experience with the brand. We could have posted a game on Facebook, which the fans themselves would have made viral, but we set ourselves a greater challenge: allowing anyone to play wherever they were. The challenge grew as we worked on the mechanics of it. Essentially, it was made possible by the support of the media agency and the faith in the idea shown by the client. The reason for the game was incidental, as the fundamental premise was setting up a campaign on a multi-channel (banners and Facebook), simultaneous multi-player, real-time game, something which had never been done in our country.
How did you come up with the creative idea?The way we consume advertising has changed, and consumers want advertising that excites them, that entertains them. We knew about the huge success enjoyed by on-line games, and we knew that this was closely related with the leisure activities that we undertake in our homes and the habits of Spanish Internet users. Furthermore, 68% of Spaniards use the Internet at home and spend an average of 2.5 hours on-line every day, according to the latest studies by the Spanish consumers association OCU. Analyzing consumer lifestyle habits provided us with the data we needed to come up with an idea to create a playful interaction with the brand. The basic idea was an Internet game at home. Then came the point of the game: player-chefs cooking the best Spanish omelette, and we started building the puzzle.
- Real-time multi-player banner game: innovative and technologically new format that could get people talking.
- Home/kitchen: 100% brand territory. Alignment with, and extension of, its “happiness” campaign, taking it a step further in terms of innovation and user experience.
- Game created ad hoc at home, with the intention of sharing your happiness with others.
- We generated traffic on our Facebook page, offering an enhanced experience for our users. Creation of synergies.
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